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Star Hawk on the Vectrex
Playablev1.1

Star Hawk

Cinematronics · 1979

by Daniel Ferrer

Its sound board through the jack for the first time -- the hum under the whole game, the lasers and the explosions -- recorded from MAME's model of it, and every button mapped.

Runs on
  • UVMC2✓
  • Debug Cart✓
  • Simulator✓
  • Tested on hardware✓
Audio
  • Music (PSG)–
  • PCM–
  • Jack✓
  • Speech–

Details

Original hardware
Cinematronics CCPU
Romset
roms/starhawk.zip
Controls
The stick moves the sight. Button 1 fires, button 2 is the cabinet's second button, button 3 inserts a coin, button 4 starts. On the web: Z, X, C, V and the arrow keys.
Analog controls
–
Last update
2026-11-08

Changelog

  1. v1.12026-11-08
    • The romset can live in any folder of the card. The game looks in .roms/, then roms/, then searches the whole card, and remembers where it found it (.conf/<romset>.loc), so the next start goes straight there; if it is moved, it is searched for again.
    • Settings go in .conf/ and romsets in .roms/: the UVMC2's menu hides folders whose name starts with a dot, so the card shows only the games. A card set up before keeps everything: the old config/ and roms/ are still read, and nothing is written to them any more.
    • Without the romset on the card the screen says ROM FILE NOT FOUND and the name of the zip it wants.
  2. v1.02026-11-05
    • First release.
    • Sound through the jack, which the game never had: the board's hum, the explosion, both lasers and the K sound, recorded from MAME's model of the board. AAE read the latch's bits the other way up and never switched it on.
    • Fire, start and the second button mapped; only the stick and the coin worked. The buttons count once they have been let go after power-on.
    • The picture is the arcade's 1024 x 768 screen, fitted to the tube, at the game's 38 Hz.
    • An options screen at start, after the Vectrex Studio intro: screen vertical or horizontal, refresh, brightness, controls (the buttons can be remapped, and the choice is saved) and calibration.