
Playable
Dracula
Imagic · 1982
by Oliver Henry Jones
A vector remake of the 1982 Dracula: the original program runs unchanged in an interpreter on the cartridge, and a new drawing layer turns what it is doing into houses, lamps, fences and a coffin as solid bodies in true perspective, with a night sky, lightning, wind and an organ score. Made with the Vectrex Studio SDK.
Runs on
- UVMC2✓
- Debug Cart?
- Simulator✓
- Tested on hardware✓
Audio
- Music (PSG)✓
- PCM?
- Jack✓
- Speech–
Details
- Controls
- The stick moves Dracula: left and right along the street, up and down across it. Button 4 bites, button 3 changes between human and bat, button 2 is the zombie bite, button 1 returns to the menu. The second controller steers the zombie, or the second player. On the web: arrow keys and Z X C V; player 2 on I J K L and U O P [.
- Analog controls
- ✓
- Last update
- 2026-11-06
Changelog
- 2026-11-06
- First release: one or two players (taking turns or versus), three skill levels, a menu with options -- 8-way or analog stick, sound through the console or the jack, wind, length of the night -- and picture adjustment for each tube. All settings are saved on the SD card.